Skills / Mesmer / Illusion Magic
Recurring Insecurity
Elite Mesmer Illusion Magic Hex Spell Factions
For 5 seconds, target foe suffers from -1...6 Health degeneration. If that foe has another hex when Recurring Insecurity would end, it is reapplied.
Concise: (5 seconds.) Causes -1...6 Health degeneration. Renewal: if target foe has another hex when Recurring Insecurity would end.
Stats
- Cost
- 10 energy
- Activation
- 1s
- Recharge
- 3s
- Roles
- hex
Start a draft with Recurring Insecurity →
Combo partners
Skills that interact with Recurring Insecurity based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Discharge Enchantment (Mesmer) — benefits from hexed (which Recurring Insecurity causes)
- Hex Eater Signet (Mesmer) — benefits from hexed (which Recurring Insecurity causes)
- Signet of Disruption (Mesmer) — benefits from hexed (which Recurring Insecurity causes)
- Wastrel's Demise (Mesmer) — benefits from hexed (which Recurring Insecurity causes)
- Anguish (Ritualist) — benefits from hexed (which Recurring Insecurity causes)
- Black Spider Strike (Assassin) — benefits from hexed (which Recurring Insecurity causes)
- Blood Bond (Necromancer) — benefits from hexed (which Recurring Insecurity causes)
- Blurred Vision (Elementalist) — benefits from hexed (which Recurring Insecurity causes)
- Chilling Winds (Elementalist) — benefits from hexed (which Recurring Insecurity causes)
- Divert Hexes (Monk) — benefits from hexed (which Recurring Insecurity causes)
Other Illusion Magic skills
Accumulated PainAir of DisenchantmentAncestor's VisageArcane ConundrumCalculated RiskClumsinessConfusing ImagesConjure NightmareConjure PhantasmCrippling AnguishDistortionEthereal BurdenFevered DreamsFragilityFrustrationIllusion of HasteIllusion of PainIllusion of WeaknessIllusionary WeaponryImages of RemorseImagined BurdenIneptitudeKitah's BurdenMigraine