Skills / Mesmer / Illusion Magic
Illusion of Weakness
Mesmer Illusion Magic Enchantment Spell Prophecies
You lose 50...240 Health. Illusion of Weakness ends if damage drops your Health below 25% of your maximum. When Illusion of Weakness ends, you gain 50...240 Health.
Concise: Lose 50...240 Health. End effect: you gain 50...240 Health. Ends if damage drops your Health below 25% of your maximum.
Stats
- Cost
- 10 energy
- Activation
- 2s
- Recharge
- 30s
- Roles
- damage, healing, enchantment
Start a draft with Illusion of Weakness →
Combo partners
Skills that interact with Illusion of Weakness based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Shatter Storm (Mesmer) — benefits from enchanted (which Illusion of Weakness causes)
- Arcane Zeal (Dervish) — benefits from enchanted (which Illusion of Weakness causes)
- Aura Slicer (Dervish) — benefits from enchanted (which Illusion of Weakness causes)
- Blessed Signet (Monk) — benefits from enchanted (which Illusion of Weakness causes)
- Defile Enchantments (Necromancer) — benefits from enchanted (which Illusion of Weakness causes)
- Desecrate Enchantments (Necromancer) — benefits from enchanted (which Illusion of Weakness causes)
- Dwayna's Kiss (Monk) — benefits from enchanted (which Illusion of Weakness causes)
- Dwayna's Touch (Dervish) — benefits from enchanted (which Illusion of Weakness causes)
- Ether Renewal (Elementalist) — benefits from enchanted (which Illusion of Weakness causes)
- Lyssa's Assault (Dervish) — benefits from enchanted (which Illusion of Weakness causes)
Other Illusion Magic skills
Accumulated PainAir of DisenchantmentAncestor's VisageArcane ConundrumCalculated RiskClumsinessConfusing ImagesConjure NightmareConjure PhantasmCrippling AnguishDistortionEthereal BurdenFevered DreamsFragilityFrustrationIllusion of HasteIllusion of PainIllusionary WeaponryImages of RemorseImagined BurdenIneptitudeKitah's BurdenMigrainePhantom Pain