Skills / Mesmer / Illusion Magic
Fevered Dreams
Elite Mesmer Illusion Magic Hex Spell Prophecies
For 10...25 seconds, whenever target foe suffers from a new condition, all foes in the area suffer from that condition as well. If target foe has two or more conditions that foe is Dazed for 1...3 second[s].
Concise: (10...25 seconds.) Foes in the area also have any new conditions that target foe acquires. Inflicts Dazed on target foe (1...3 second[s]) if that foe has two or more conditions.
Stats
- Cost
- 5 energy
- Activation
- 1s
- Recharge
- 10s
- Roles
- condition, hex
Start a draft with Fevered Dreams →
Combo partners
Skills that interact with Fevered Dreams based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Discharge Enchantment (Mesmer) — benefits from hexed (which Fevered Dreams causes)
- Hex Eater Signet (Mesmer) — benefits from hexed (which Fevered Dreams causes)
- Signet of Disruption (Mesmer) — benefits from hexed (which Fevered Dreams causes)
- Wastrel's Demise (Mesmer) — benefits from hexed (which Fevered Dreams causes)
- "I Will Survive!" (Warrior) — benefits from conditioned (which Fevered Dreams causes)
- "Victory Is Mine!" (Warrior) — benefits from conditioned (which Fevered Dreams causes)
- Angorodon's Gaze (Necromancer) — benefits from conditioned (which Fevered Dreams causes)
- Anguish (Ritualist) — benefits from hexed (which Fevered Dreams causes)
- Black Spider Strike (Assassin) — benefits from hexed (which Fevered Dreams causes)
- Blood Bond (Necromancer) — benefits from hexed (which Fevered Dreams causes)
Other Illusion Magic skills
Accumulated PainAir of DisenchantmentAncestor's VisageArcane ConundrumCalculated RiskClumsinessConfusing ImagesConjure NightmareConjure PhantasmCrippling AnguishDistortionEthereal BurdenFragilityFrustrationIllusion of HasteIllusion of PainIllusion of WeaknessIllusionary WeaponryImages of RemorseImagined BurdenIneptitudeKitah's BurdenMigrainePhantom Pain