Skills / Mesmer / Illusion Magic
Migraine
Elite Mesmer Illusion Magic Hex Spell Prophecies
For 5...20 seconds, target foe suffers -1...8 Health degeneration and takes 100% longer to activate skills.
Concise: (5...20 seconds.) Causes -1...8 Health degeneration and doubles skill activation time.
Stats
- Cost
- 10 energy
- Activation
- 2s
- Recharge
- 12s
- Roles
- hex
Combo partners
Skills that interact with Migraine based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Discharge Enchantment (Mesmer) — benefits from hexed (which Migraine causes)
- Hex Eater Signet (Mesmer) — benefits from hexed (which Migraine causes)
- Signet of Disruption (Mesmer) — benefits from hexed (which Migraine causes)
- Wastrel's Demise (Mesmer) — benefits from hexed (which Migraine causes)
- Anguish (Ritualist) — benefits from hexed (which Migraine causes)
- Black Spider Strike (Assassin) — benefits from hexed (which Migraine causes)
- Blood Bond (Necromancer) — benefits from hexed (which Migraine causes)
- Blurred Vision (Elementalist) — benefits from hexed (which Migraine causes)
- Chilling Winds (Elementalist) — benefits from hexed (which Migraine causes)
- Divert Hexes (Monk) — benefits from hexed (which Migraine causes)
Other Illusion Magic skills
Accumulated PainAir of DisenchantmentAncestor's VisageArcane ConundrumCalculated RiskClumsinessConfusing ImagesConjure NightmareConjure PhantasmCrippling AnguishDistortionEthereal BurdenFevered DreamsFragilityFrustrationIllusion of HasteIllusion of PainIllusion of WeaknessIllusionary WeaponryImages of RemorseImagined BurdenIneptitudeKitah's BurdenPhantom Pain