Skills / Elementalist / Air Magic
Chilling Winds
Elementalist Air Magic Hex Spell Nightfall
Target foe and all adjacent foes are struck for 30...60 cold damage. For 10 seconds, the next Water Magic hex targeting a hexed foe lasts 25...100% longer.
Concise: (10 seconds.) The next water hex on target foe lasts 25...100% longer. Initial effect: 30...60 cold damage. Also strikes adjacent.
Stats
- Cost
- 5 energy
- Activation
- 1s
- Recharge
- 8s
- Roles
- damage, hex
Start a draft with Chilling Winds →
Combo partners
Skills that interact with Chilling Winds based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Glimmering Mark (Elementalist) — causes hexed, which Chilling Winds benefits from
- Lightning Strike (Elementalist) — benefits from hexed (which Chilling Winds causes)
- Lightning Surge (Elementalist) — causes hexed, which Chilling Winds benefits from
- Ash Blast (Elementalist) — causes hexed, which Chilling Winds benefits from
- Blurred Vision (Elementalist) — benefits from hexed (which Chilling Winds causes)
- Deep Freeze (Elementalist) — causes hexed, which Chilling Winds benefits from
- Earthen Shackles (Elementalist) — causes hexed, which Chilling Winds benefits from
- Freezing Gust (Elementalist) — causes hexed, which Chilling Winds benefits from
- Frozen Burst (Elementalist) — causes hexed, which Chilling Winds benefits from
- Grasping Earth (Elementalist) — causes hexed, which Chilling Winds benefits from
Other Air Magic skills
Air AttunementArc LightningBlinding FlashBlinding SurgeChain LightningConjure LightningEnervating ChargeGaleGlimmering MarkGlyph of SwiftnessGustInvoke LightningLightning BoltLightning HammerLightning JavelinLightning OrbLightning StrikeLightning SurgeLightning TouchMind ShockRide the LightningShell ShockShockShock Arrow