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Skills / Necromancer / Blood Magic

Blood Bond

Necromancer Blood Magic Hex Spell Factions

For 3...12 seconds, target foe and all adjacent foes are hexed with Blood Bond. Whenever an ally hits one of them with an attack, that ally gains 5...20 Health. If one of these foes dies while hexed, all allies adjacent to that foe are healed for 20...100 Health.

Concise: Also hexes foes adjacent to your target (3...12 seconds). Allies hitting these foes gain 5...20 health. If any of these foes dies while hexed, adjacent allies are healed for 20...100.

Stats

Cost
5 energy
Activation
1s
Recharge
8s
Roles
healing, hex

Start a draft with Blood Bond →

Combo partners

Skills that interact with Blood Bond based on the states they cause and use. Useful when one of them shows up in an Unformed draft.

Other Blood Magic skills

Awaken the BloodBarbed SignetBlood DrinkerBlood is PowerBlood of the AggressorBlood RenewalBlood RitualCultist's FervorDark BondDark FuryDark PactDemonic FleshJaundiced GazeLife SiphonLife TransferLifebane StrikeMark of FuryMark of SubversionOffering of BloodOppressive GazeOrder of PainOrder of the VampireRavenous GazeShadow Strike