Skills / Necromancer / Blood Magic
Life Transfer
Elite Necromancer Blood Magic Hex Spell Prophecies
For 6...12 seconds, target foe and adjacent foes suffer -3...8 Health degeneration, which you gain as Health regeneration.
Concise: Also hexes foes adjacent to target (6...12 second). Causes -3...8 Health degeneration. You have +3...8 Health regeneration.
Stats
- Cost
- 5 energy
- Activation
- 1s
- Recharge
- 20s
- Roles
- healing, hex
Start a draft with Life Transfer →
Combo partners
Skills that interact with Life Transfer based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Blood Bond (Necromancer) — benefits from hexed (which Life Transfer causes)
- Malign Intervention (Necromancer) — benefits from hexed (which Life Transfer causes)
- Reaper's Mark (Necromancer) — benefits from hexed (which Life Transfer causes)
- Reckless Haste (Necromancer) — benefits from hexed (which Life Transfer causes)
- Vile Miasma (Necromancer) — benefits from hexed (which Life Transfer causes)
- Well of Darkness (Necromancer) — benefits from hexed (which Life Transfer causes)
- Anguish (Ritualist) — benefits from hexed (which Life Transfer causes)
- Black Spider Strike (Assassin) — benefits from hexed (which Life Transfer causes)
- Blurred Vision (Elementalist) — benefits from hexed (which Life Transfer causes)
- Chilling Winds (Elementalist) — benefits from hexed (which Life Transfer causes)
Other Blood Magic skills
Awaken the BloodBarbed SignetBlood BondBlood DrinkerBlood is PowerBlood of the AggressorBlood RenewalBlood RitualCultist's FervorDark BondDark FuryDark PactDemonic FleshJaundiced GazeLife SiphonLifebane StrikeMark of FuryMark of SubversionOffering of BloodOppressive GazeOrder of PainOrder of the VampireRavenous GazeShadow Strike