Skills / Necromancer / Blood Magic
Life Siphon
Necromancer Blood Magic Hex Spell Core
For 12...24 seconds, target foe suffers -1...3 Health degeneration, and you gain +1...3 Health regeneration.
Concise: (12...24 seconds.) Target foe has -1...3 Health degeneration. You have +1...3 Health regeneration.
Stats
- Cost
- 10 energy
- Activation
- 1s
- Recharge
- 5s
- Roles
- healing, hex
Start a draft with Life Siphon →
Combo partners
Skills that interact with Life Siphon based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Blood Bond (Necromancer) — benefits from hexed (which Life Siphon causes)
- Malign Intervention (Necromancer) — benefits from hexed (which Life Siphon causes)
- Reaper's Mark (Necromancer) — benefits from hexed (which Life Siphon causes)
- Reckless Haste (Necromancer) — benefits from hexed (which Life Siphon causes)
- Vile Miasma (Necromancer) — benefits from hexed (which Life Siphon causes)
- Well of Darkness (Necromancer) — benefits from hexed (which Life Siphon causes)
- Anguish (Ritualist) — benefits from hexed (which Life Siphon causes)
- Black Spider Strike (Assassin) — benefits from hexed (which Life Siphon causes)
- Blurred Vision (Elementalist) — benefits from hexed (which Life Siphon causes)
- Chilling Winds (Elementalist) — benefits from hexed (which Life Siphon causes)
Other Blood Magic skills
Awaken the BloodBarbed SignetBlood BondBlood DrinkerBlood is PowerBlood of the AggressorBlood RenewalBlood RitualCultist's FervorDark BondDark FuryDark PactDemonic FleshJaundiced GazeLife TransferLifebane StrikeMark of FuryMark of SubversionOffering of BloodOppressive GazeOrder of PainOrder of the VampireRavenous GazeShadow Strike