Skills / Necromancer / Blood Magic
Blood Drinker
Necromancer Blood Magic Spell Factions
If your Health is above 90%, you begin Bleeding for 6 seconds. Steal up to 20...65 Health from target foe.
Concise: Steals 20...65 Health. You begin Bleeding (6 seconds) if your Health is above 90%.
Stats
- Cost
- 5 energy
- Activation
- 2s
- Recharge
- 8s
- Roles
- condition
Start a draft with Blood Drinker →
Combo partners
Skills that interact with Blood Drinker based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Angorodon's Gaze (Necromancer) — benefits from conditioned (which Blood Drinker causes)
- Discord (Necromancer) — benefits from conditioned (which Blood Drinker causes)
- Foul Feast (Necromancer) — benefits from conditioned (which Blood Drinker causes)
- Vile Miasma (Necromancer) — benefits from conditioned (which Blood Drinker causes)
- Virulence (Necromancer) — benefits from conditioned (which Blood Drinker causes)
- "I Will Survive!" (Warrior) — benefits from conditioned (which Blood Drinker causes)
- "Victory Is Mine!" (Warrior) — benefits from conditioned (which Blood Drinker causes)
- Cautery Signet (Paragon) — benefits from conditioned (which Blood Drinker causes)
- Conviction (Dervish) — benefits from conditioned (which Blood Drinker causes)
- Disrupting Throw (Paragon) — benefits from conditioned (which Blood Drinker causes)
Other Blood Magic skills
Awaken the BloodBarbed SignetBlood BondBlood is PowerBlood of the AggressorBlood RenewalBlood RitualCultist's FervorDark BondDark FuryDark PactDemonic FleshJaundiced GazeLife SiphonLife TransferLifebane StrikeMark of FuryMark of SubversionOffering of BloodOppressive GazeOrder of PainOrder of the VampireRavenous GazeShadow Strike