Skills / Mesmer / Illusion Magic
Confusing Images
Mesmer Illusion Magic Hex Spell Eye of the North
For 2...10 seconds, target foe takes twice as long to activate non-attack skills.
Concise: (2...10 seconds). Target foe takes twice as long to activate non-attack skills.
Stats
- Cost
- 10 energy
- Activation
- 1s
- Recharge
- 20s
- Roles
- hex
Start a draft with Confusing Images →
Combo partners
Skills that interact with Confusing Images based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Discharge Enchantment (Mesmer) — benefits from hexed (which Confusing Images causes)
- Hex Eater Signet (Mesmer) — benefits from hexed (which Confusing Images causes)
- Signet of Disruption (Mesmer) — benefits from hexed (which Confusing Images causes)
- Wastrel's Demise (Mesmer) — benefits from hexed (which Confusing Images causes)
- Anguish (Ritualist) — benefits from hexed (which Confusing Images causes)
- Black Spider Strike (Assassin) — benefits from hexed (which Confusing Images causes)
- Blood Bond (Necromancer) — benefits from hexed (which Confusing Images causes)
- Blurred Vision (Elementalist) — benefits from hexed (which Confusing Images causes)
- Chilling Winds (Elementalist) — benefits from hexed (which Confusing Images causes)
- Divert Hexes (Monk) — benefits from hexed (which Confusing Images causes)
Other Illusion Magic skills
Accumulated PainAir of DisenchantmentAncestor's VisageArcane ConundrumCalculated RiskClumsinessConjure NightmareConjure PhantasmCrippling AnguishDistortionEthereal BurdenFevered DreamsFragilityFrustrationIllusion of HasteIllusion of PainIllusion of WeaknessIllusionary WeaponryImages of RemorseImagined BurdenIneptitudeKitah's BurdenMigrainePhantom Pain