Skills / Elementalist / Water Magic
Mind Freeze
Elite Elementalist Water Magic Hex Spell Core
Target foe takes 10...60 cold damage. If you have more Energy than target foe, that foe suffers an additional 10...60 cold damage and moves 90% slower for 1...5 second[s].
Concise: Deals 10...60 cold damage. If you have more Energy than target foe, deals +10...60 cold damage and causes 90% slower movement (1...5 second[s]).
Stats
- Cost
- 5 energy
- Activation
- 1s
- Recharge
- 5s
- Overcast
- 5
- Roles
- damage, hex
Start a draft with Mind Freeze →
Combo partners
Skills that interact with Mind Freeze based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Blurred Vision (Elementalist) — benefits from hexed (which Mind Freeze causes)
- Mirror of Ice (Elementalist) — benefits from hexed (which Mind Freeze causes)
- Chilling Winds (Elementalist) — benefits from hexed (which Mind Freeze causes)
- Lightning Strike (Elementalist) — benefits from hexed (which Mind Freeze causes)
- Smoldering Embers (Elementalist) — benefits from hexed (which Mind Freeze causes)
- Anguish (Ritualist) — benefits from hexed (which Mind Freeze causes)
- Black Spider Strike (Assassin) — benefits from hexed (which Mind Freeze causes)
- Blood Bond (Necromancer) — benefits from hexed (which Mind Freeze causes)
- Discharge Enchantment (Mesmer) — benefits from hexed (which Mind Freeze causes)
- Divert Hexes (Monk) — benefits from hexed (which Mind Freeze causes)
Other Water Magic skills
Armor of FrostArmor of MistBlurred VisionConjure FrostDeep FreezeFreezing GustFrigid ArmorFrozen BurstGlowing IceIce PrisonIce SpearIce SpikesIcy PrismIcy ShacklesMaelstromMirror of IceMist FormRustShard StormShatterstoneSlippery GroundSteamSwirling AuraTeinai's Prison