Skills / Assassin / Deadly Arts
Mark of Insecurity
Elite Assassin Deadly Arts Hex Spell Nightfall
For 5...25 seconds, target foe suffers from -1...5 Health degeneration, and enchantments and stances on target foe expire 20...60% faster. All of your non-Assassin skills are disabled for 5 seconds.
Concise: (5...25 seconds.) Causes -1...5 Health degeneration. Enchantments and stances expire 20...60% faster on target foe. Disables your non-Assassin skills (5 seconds).
Stats
- Cost
- 5 energy
- Activation
- 1s
- Recharge
- 10s
- Roles
- speed, hex
Start a draft with Mark of Insecurity →
Combo partners
Skills that interact with Mark of Insecurity based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Black Spider Strike (Assassin) — benefits from hexed (which Mark of Insecurity causes)
- Signet of Twilight (Assassin) — benefits from hexed (which Mark of Insecurity causes)
- Anguish (Ritualist) — benefits from hexed (which Mark of Insecurity causes)
- Blood Bond (Necromancer) — benefits from hexed (which Mark of Insecurity causes)
- Blurred Vision (Elementalist) — benefits from hexed (which Mark of Insecurity causes)
- Chilling Winds (Elementalist) — benefits from hexed (which Mark of Insecurity causes)
- Discharge Enchantment (Mesmer) — benefits from hexed (which Mark of Insecurity causes)
- Divert Hexes (Monk) — benefits from hexed (which Mark of Insecurity causes)
- Hex Eater Signet (Mesmer) — benefits from hexed (which Mark of Insecurity causes)
- Lightning Strike (Elementalist) — benefits from hexed (which Mark of Insecurity causes)
Other Deadly Arts skills
Assassin's PromiseAugury of DeathCrippling DaggerDancing DaggersDark PrisonDeadly ParadoxDisrupting DaggerEnduring ToxinEntangling AspExpose DefensesExpunge EnchantmentsImpaleIron PalmMantis TouchMark of DeathSadist's SignetScorpion WireShadow FangShadow PrisonShameful FearShroud of SilenceSignet of Deadly CorruptionSignet of ShadowsSignet of Toxic Shock