Skills / Assassin / Deadly Arts
Impale
Assassin Deadly Arts Skill Factions
Must follow a dual attack. Target foe is struck for 25...100 earth damage and suffers from a Deep Wound for 5...20 seconds.
Concise: Deals 25...100 earth damage. Inflicts Deep Wound condition (5...20 seconds). Must follow a dual attack.
Stats
- Cost
- 5 energy
- Activation
- 1s
- Recharge
- 15s
- Roles
- damage, condition
Combo partners
Skills that interact with Impale based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Sadist's Signet (Assassin) — benefits from conditioned (which Impale causes)
- Signet of Deadly Corruption (Assassin) — benefits from conditioned (which Impale causes)
- Malicious Strike (Assassin) — benefits from conditioned (which Impale causes)
- Seeping Wound (Assassin) — benefits from conditioned (which Impale causes)
- Signet of Malice (Assassin) — benefits from conditioned (which Impale causes)
- "I Will Survive!" (Warrior) — benefits from conditioned (which Impale causes)
- "Victory Is Mine!" (Warrior) — benefits from conditioned (which Impale causes)
- Angorodon's Gaze (Necromancer) — benefits from conditioned (which Impale causes)
- Cautery Signet (Paragon) — benefits from conditioned (which Impale causes)
- Conviction (Dervish) — benefits from conditioned (which Impale causes)
Other Deadly Arts skills
Assassin's PromiseAugury of DeathCrippling DaggerDancing DaggersDark PrisonDeadly ParadoxDisrupting DaggerEnduring ToxinEntangling AspExpose DefensesExpunge EnchantmentsIron PalmMantis TouchMark of DeathMark of InsecuritySadist's SignetScorpion WireShadow FangShadow PrisonShameful FearShroud of SilenceSignet of Deadly CorruptionSignet of ShadowsSignet of Toxic Shock