Skills / Assassin / Deadly Arts
Iron Palm
Assassin Deadly Arts Touch Skill Factions
Target touched foe suffers 5...50 damage, and if that foe is suffering from a hex or condition that foe is knocked down. Iron Palm counts as a lead attack.
Concise: Touch Skill. Deals 5...50 damage. Causes knock-down if target foe is hexed or has a condition. Counts as a lead attack.
Stats
- Cost
- 5 energy
- Activation
- 0.75s
- Recharge
- 20s
- Roles
- damage, knockdown
Start a draft with Iron Palm →
Combo partners
Skills that interact with Iron Palm based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Entangling Asp (Assassin) — causes knockdown, which Iron Palm benefits from
- Scorpion Wire (Assassin) — causes knockdown, which Iron Palm benefits from
- Mark of Instability (Assassin) — causes knockdown, which Iron Palm benefits from
- "Brace Yourself!" (Paragon) — causes knockdown, which Iron Palm benefits from
- "None Shall Pass!" (Warrior) — causes knockdown, which Iron Palm benefits from
- Aura of Stability (Monk) — causes knockdown, which Iron Palm benefits from
- Balanced Stance (Warrior) — causes knockdown, which Iron Palm benefits from
- Balthazar's Pendulum (Monk) — causes knockdown, which Iron Palm benefits from
- Bed of Coals (Elementalist) — causes knockdown, which Iron Palm benefits from
- Brambles (Ranger) — causes knockdown, which Iron Palm benefits from
Other Deadly Arts skills
Assassin's PromiseAugury of DeathCrippling DaggerDancing DaggersDark PrisonDeadly ParadoxDisrupting DaggerEnduring ToxinEntangling AspExpose DefensesExpunge EnchantmentsImpaleMantis TouchMark of DeathMark of InsecuritySadist's SignetScorpion WireShadow FangShadow PrisonShameful FearShroud of SilenceSignet of Deadly CorruptionSignet of ShadowsSignet of Toxic Shock