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Skills / Assassin / Critical Strikes

Seeping Wound

Elite Assassin Critical Strikes Hex Spell Factions

For 1...7 second[s], target foe moves 33% slower. That foe takes 5...25 damage each second while suffering from a condition. This spell has half the normal range.

Concise: Elite Half Range Hex Spell. (1...7 second[s].) Target foe moves 33% slower. This foe takes 5...25 damage each second while suffering from a condition.

Stats

Cost
10 energy
Activation
0.25s
Recharge
10s
Roles
damage, hex

Start a draft with Seeping Wound →

Combo partners

Skills that interact with Seeping Wound based on the states they cause and use. Useful when one of them shows up in an Unformed draft.

Other Critical Strikes skills

Assassin's RemedyBlack Lotus StrikeCritical DefensesCritical EyeCritical StrikeDark ApostasyDeadly HasteLocust's FuryMalicious StrikePalm StrikeSharpen DaggersShattering AssaultTwisting FangsUnsuspecting StrikeWay of the AssassinWay of the Master