Skills / Assassin / Critical Strikes
Critical Strike
Assassin Critical Strikes Dual Attack Factions
Must follow an off-hand attack. If it hits, this attack strikes for +10...30 damage, results in a critical hit, and you gain 1...3 Energy.
Concise: Deals +10...30 damage. Automatic critical hit. You gain 1...3 Energy. Must follow an off-hand attack.
Stats
- Cost
- 5 energy
- Activation
- instant
- Recharge
- 6s
- Roles
- damage, energy
Start a draft with Critical Strike →
Combo partners
Skills that interact with Critical Strike based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Shadow Refuge (Assassin) — benefits from attacking (which Critical Strike causes)
- Blinding Surge (Elementalist) — benefits from attacking (which Critical Strike causes)
- Counter Blow (Warrior) — benefits from attacking (which Critical Strike causes)
- Counterattack (Warrior) — benefits from attacking (which Critical Strike causes)
- Lightning Javelin (Elementalist) — benefits from attacking (which Critical Strike causes)
- Liquid Flame (Elementalist) — benefits from attacking (which Critical Strike causes)
- Mystic Sandstorm (Dervish) — benefits from attacking (which Critical Strike causes)
- Sandstorm (Elementalist) — benefits from attacking (which Critical Strike causes)
- Shield of Force (Dervish) — benefits from attacking (which Critical Strike causes)
- Signet of Clumsiness (Mesmer) — benefits from attacking (which Critical Strike causes)
Other Critical Strikes skills
Assassin's RemedyBlack Lotus StrikeCritical DefensesCritical EyeDark ApostasyDeadly HasteLocust's FuryMalicious StrikePalm StrikeSeeping WoundSharpen DaggersShattering AssaultTwisting FangsUnsuspecting StrikeWay of the AssassinWay of the Master