Skills / Assassin / Critical Strikes
Dark Apostasy
Elite Assassin Critical Strikes Enchantment Spell Factions
For 3...17 seconds, every time you successfully land a critical hit, you remove one enchantment from your target. If you remove an enchantment in this way, you lose 10...3 Energy or Dark Apostasy ends.
Concise: (3...17 seconds.) Your critical hits remove an enchantment. Removal cost: lose 10...3 Energy or Dark Apostasy ends.
Stats
- Cost
- 10 energy
- Activation
- 0.25s
- Recharge
- 15s
- Roles
- enchantment
Start a draft with Dark Apostasy →
Combo partners
Skills that interact with Dark Apostasy based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Arcane Zeal (Dervish) — benefits from enchanted (which Dark Apostasy causes)
- Aura Slicer (Dervish) — benefits from enchanted (which Dark Apostasy causes)
- Blessed Signet (Monk) — benefits from enchanted (which Dark Apostasy causes)
- Defile Enchantments (Necromancer) — benefits from enchanted (which Dark Apostasy causes)
- Desecrate Enchantments (Necromancer) — benefits from enchanted (which Dark Apostasy causes)
- Dwayna's Kiss (Monk) — benefits from enchanted (which Dark Apostasy causes)
- Dwayna's Touch (Dervish) — benefits from enchanted (which Dark Apostasy causes)
- Ether Renewal (Elementalist) — benefits from enchanted (which Dark Apostasy causes)
- Lyssa's Assault (Dervish) — benefits from enchanted (which Dark Apostasy causes)
- Mystic Corruption (Dervish) — benefits from enchanted (which Dark Apostasy causes)
Other Critical Strikes skills
Assassin's RemedyBlack Lotus StrikeCritical DefensesCritical EyeCritical StrikeDeadly HasteLocust's FuryMalicious StrikePalm StrikeSeeping WoundSharpen DaggersShattering AssaultTwisting FangsUnsuspecting StrikeWay of the AssassinWay of the Master