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Skills / Elementalist / Water Magic

Ward Against Harm

Elite Elementalist Water Magic Ward Spell Prophecies

Create a Ward Against Harm at this location. For 5...15 seconds, non-spirit allies in this area have +1...3 health regeneration, +12...24 armor, and an additional +12...24 armor against elemental damage. This spell is disabled for 20 seconds.

Concise: (5...15 seconds.) Allies in this ward have +1...3 Health regeneration, +12...24 armor, and +12...24 additional armor against elemental damage. Spirits are unaffected. This spell is disabled for 20 seconds.

Stats

Cost
15 energy
Activation
1s
Recharge
20s
Roles
healing, defense

Start a draft with Ward Against Harm →

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