Skills / Elementalist / Air Magic
Teinai's Wind
Elementalist Air Magic Spell Factions
Target foe and all adjacent foes take 10...40 cold damage. Burning foes struck by Teinai's Wind take an additional 40...80 damage and are interrupted.
Concise: Deals 10...40 cold damage. Burning foes take +40...80 damage and are interrupted. Also strikes adjacent.
Stats
- Cost
- 5 energy
- Activation
- 1s
- Recharge
- 8s
- Roles
- damage, interrupt
Start a draft with Teinai's Wind →
Combo partners
Skills that interact with Teinai's Wind based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Glyph of Immolation (Elementalist) — causes burning, which Teinai's Wind benefits from
- Searing Flames (Elementalist) — causes burning, which Teinai's Wind benefits from
- Anthem of Flame (Paragon) — causes burning, which Teinai's Wind benefits from
- Burning Arrow (Ranger) — causes burning, which Teinai's Wind benefits from
- Ray of Judgment (Monk) — causes burning, which Teinai's Wind benefits from
- Spirit Burn (Ritualist) — causes burning, which Teinai's Wind benefits from
Other Air Magic skills
Air AttunementArc LightningBlinding FlashBlinding SurgeChain LightningChilling WindsConjure LightningEnervating ChargeGaleGlimmering MarkGlyph of SwiftnessGustInvoke LightningLightning BoltLightning HammerLightning JavelinLightning OrbLightning StrikeLightning SurgeLightning TouchMind ShockRide the LightningShell ShockShock