Skills / Necromancer / Curses
Meekness
Necromancer Curses Hex Spell Nightfall
For 5...30 seconds, target foe and all foes in the area attack 50% slower.
Concise: Also hexes foes in the area of target (5...30 seconds). These foes attack 50% slower.
Stats
- Cost
- 15 energy, 17% health sacrifice
- Activation
- 1s
- Recharge
- 20s
- Roles
- hex
Combo partners
Skills that interact with Meekness based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Reckless Haste (Necromancer) — benefits from hexed (which Meekness causes)
- Well of Darkness (Necromancer) — benefits from hexed (which Meekness causes)
- Blood Bond (Necromancer) — benefits from hexed (which Meekness causes)
- Malign Intervention (Necromancer) — benefits from hexed (which Meekness causes)
- Reaper's Mark (Necromancer) — benefits from hexed (which Meekness causes)
- Vile Miasma (Necromancer) — benefits from hexed (which Meekness causes)
- Anguish (Ritualist) — benefits from hexed (which Meekness causes)
- Black Spider Strike (Assassin) — benefits from hexed (which Meekness causes)
- Blurred Vision (Elementalist) — benefits from hexed (which Meekness causes)
- Chilling Winds (Elementalist) — benefits from hexed (which Meekness causes)
Other Curses skills
AtrophyBarbsCacophonyChilblainsCorrupt EnchantmentDefile DefensesDefile EnchantmentsDefile FleshDepravityDesecrate EnchantmentsEnfeebleEnfeebling BloodEnfeebling TouchEnvenom EnchantmentsFaintheartednessFeast of CorruptionInsidious ParasiteLingering CurseMalaiseMark of PainOrder of ApostasyPain of DisenchantmentParasitic BondPlague Sending