Skills / Ranger / Wilderness Survival
Tripwire
Ranger Wilderness Survival Trap Nightfall
When Tripwire is triggered, all nearby foes are struck for 5...20 piercing damage. Any Crippled foes are knocked down. Tripwire ends after 90 seconds. While activating this skill, you are easily interrupted.
Concise: (90 seconds.) Deals 5...20 piercing damage to nearby foes. Causes knock-down to Crippled foes. Easily interrupted.
Stats
- Cost
- 10 energy
- Activation
- 2s
- Recharge
- 30s
- Roles
- damage, interrupt, knockdown
Combo partners
Skills that interact with Tripwire based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Barbed Trap (Ranger) — causes crippled, which Tripwire benefits from
- Snare (Ranger) — causes crippled, which Tripwire benefits from
- Spike Trap (Ranger) — causes crippled, which Tripwire benefits from
- Bestial Mauling (Ranger) — benefits from knockdown (which Tripwire causes)
- Bestial Pounce (Ranger) — benefits from knockdown (which Tripwire causes)
- Crippling Shot (Ranger) — causes crippled, which Tripwire benefits from
- Maiming Strike (Ranger) — causes crippled, which Tripwire benefits from
- Melandru's Shot (Ranger) — benefits from knockdown (which Tripwire causes)
- Pin Down (Ranger) — causes crippled, which Tripwire benefits from
- Pounce (Ranger) — benefits from knockdown (which Tripwire causes)
Other Wilderness Survival skills
Apply PoisonBarbed ArrowsBarbed TrapBramblesChoking GasConflagrationDryder's DefensesDust TrapEquinoxFamineFlame TrapFrozen SoilGreater ConflagrationHealing SpringIgnite ArrowsIncendiary ArrowsKindle ArrowsMelandru's ArrowsMelandru's ResilienceMuddy TerrainNatural StrideNature's RenewalPestilencePiercing Trap