Skills / Ranger / Wilderness Survival
Famine
Elite Ranger Wilderness Survival Nature Ritual Factions
Create a level 1...10 spirit. Whenever a non-spirit creature in its range reaches 0 Energy, that creature takes 20...70 damage. This spirit dies after 30...180 seconds.
Concise: Creates a level 1...10 spirit (30...180 lifespan). Deals 20...70 damage to creatures in range that reach 0 energy. Does not affect spirits.
Stats
- Cost
- 10 energy
- Activation
- 2s
- Recharge
- 15s
- Roles
- damage
Other Wilderness Survival skills
Apply PoisonBarbed ArrowsBarbed TrapBramblesChoking GasConflagrationDryder's DefensesDust TrapEquinoxFlame TrapFrozen SoilGreater ConflagrationHealing SpringIgnite ArrowsIncendiary ArrowsKindle ArrowsMelandru's ArrowsMelandru's ResilienceMuddy TerrainNatural StrideNature's RenewalPestilencePiercing TrapPoison Arrow