Skills / Ranger / Wilderness Survival
Smoke Trap
Elite Ranger Wilderness Survival Trap Nightfall
When Smoke Trap is triggered, nearby foes are Blinded and Dazed for 5...10 seconds. Smoke Trap ends after 90 seconds. While activating this skill, you are easily interrupted.
Concise: (90 seconds.) Inflicts Blinded and Dazed conditions (5...10 seconds) to nearby foes. Easily interrupted.
Stats
- Cost
- 10 energy
- Activation
- 2s
- Recharge
- 15s
- Roles
- interrupt, condition
Start a draft with Smoke Trap →
Combo partners
Skills that interact with Smoke Trap based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Melandru's Resilience (Ranger) — benefits from conditioned (which Smoke Trap causes)
- Scavenger's Focus (Ranger) — benefits from conditioned (which Smoke Trap causes)
- "I Will Survive!" (Warrior) — benefits from conditioned (which Smoke Trap causes)
- "Victory Is Mine!" (Warrior) — benefits from conditioned (which Smoke Trap causes)
- Angorodon's Gaze (Necromancer) — benefits from conditioned (which Smoke Trap causes)
- Cautery Signet (Paragon) — benefits from conditioned (which Smoke Trap causes)
- Conviction (Dervish) — benefits from conditioned (which Smoke Trap causes)
- Discord (Necromancer) — benefits from conditioned (which Smoke Trap causes)
- Disrupting Throw (Paragon) — benefits from conditioned (which Smoke Trap causes)
- Draw Conditions (Monk) — benefits from conditioned (which Smoke Trap causes)
Other Wilderness Survival skills
Apply PoisonBarbed ArrowsBarbed TrapBramblesChoking GasConflagrationDryder's DefensesDust TrapEquinoxFamineFlame TrapFrozen SoilGreater ConflagrationHealing SpringIgnite ArrowsIncendiary ArrowsKindle ArrowsMelandru's ArrowsMelandru's ResilienceMuddy TerrainNatural StrideNature's RenewalPestilencePiercing Trap