Skills / Elementalist / Earth Magic
Shockwave
Elite Elementalist Earth Magic Spell Factions
All foes in the area take 15...60 earth damage and are Weakened for 1...10 second[s]. Nearby foes also take +15...60 earth damage and have Cracked Armor for 1...10 second[s]. Adjacent foes suffer the previous effects, take +15...60 earth damage, and are Blinded for 1...10 second[s].
Concise: Foes in the area take 15...60 earth damage and are Weakened (1...10 second[s]). Nearby foes also take +15...60 earth damage and have Cracked Armor (1...10 second[s]). Adjacent foes also take +15...60 earth damage and are Blinded (1...10 second[s]).
Stats
- Cost
- 10 energy
- Activation
- 1s
- Recharge
- 15s
- Roles
- damage, condition
Start a draft with Shockwave →
Combo partners
Skills that interact with Shockwave based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Glowstone (Elementalist) — benefits from weakness (which Shockwave causes)
- Teinai's Heat (Elementalist) — benefits from weakness (which Shockwave causes)
- "I Will Survive!" (Warrior) — benefits from conditioned (which Shockwave causes)
- "Victory Is Mine!" (Warrior) — benefits from conditioned (which Shockwave causes)
- Angorodon's Gaze (Necromancer) — benefits from conditioned (which Shockwave causes)
- Cautery Signet (Paragon) — benefits from conditioned (which Shockwave causes)
- Conviction (Dervish) — benefits from conditioned (which Shockwave causes)
- Discord (Necromancer) — benefits from conditioned (which Shockwave causes)
- Disrupting Throw (Paragon) — benefits from conditioned (which Shockwave causes)
- Draw Conditions (Monk) — benefits from conditioned (which Shockwave causes)
Other Earth Magic skills
AftershockArmor of EarthAsh BlastChurning EarthCrystal WaveDragon's StompEarth AttunementEarthen ShacklesEarthquakeEbon HawkEruptionGlowstoneGrasping EarthIron MistKinetic ArmorMagnetic AuraMagnetic SurgeObsidian FlameObsidian FleshSandstormSliver ArmorStone DaggersStone SheathStone Striker