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Skills / Mesmer / Fast Casting

Psychic Instability

Elite Mesmer Fast Casting Spell Factions

Interrupt the target foe's action. If that action was a skill, that foe and nearby foes are knocked down for 2...4 seconds. (50% failure chance with Fast Casting 4 or less.)

Concise: Interrupts an action. Interruption effect: if the action is a skill, cause knockdown for 2...4 seconds on target foe and all nearby foes. 50% failure chance unless Fast Casting 5 or higher.

Stats

Cost
5 energy
Activation
0.25s
Recharge
20s
Roles
interrupt, knockdown

Start a draft with Psychic Instability →

Combo partners

Skills that interact with Psychic Instability based on the states they cause and use. Useful when one of them shows up in an Unformed draft.