Skills / Necromancer / Death Magic
Fetid Ground
Necromancer Death Magic Spell Factions
Target foe is struck for 15...65 cold damage. If that foe is knocked down, that foe becomes Poisoned for 5...20 seconds.
Concise: Deals 15...65 cold damage. Inflicts Poisoned condition (5...20 seconds) if target foe is knocked-down.
Stats
- Cost
- 5 energy
- Activation
- 0.75s
- Recharge
- 10s
- Roles
- damage, knockdown, condition
Start a draft with Fetid Ground →
Combo partners
Skills that interact with Fetid Ground based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Discord (Necromancer) — benefits from conditioned (which Fetid Ground causes)
- Vile Miasma (Necromancer) — benefits from conditioned (which Fetid Ground causes)
- Virulence (Necromancer) — benefits from conditioned (which Fetid Ground causes)
- Angorodon's Gaze (Necromancer) — benefits from conditioned (which Fetid Ground causes)
- Foul Feast (Necromancer) — benefits from conditioned (which Fetid Ground causes)
- "Brace Yourself!" (Paragon) — causes knockdown, which Fetid Ground benefits from
- "I Will Survive!" (Warrior) — benefits from conditioned (which Fetid Ground causes)
- "None Shall Pass!" (Warrior) — causes knockdown, which Fetid Ground benefits from
- "Victory Is Mine!" (Warrior) — benefits from conditioned (which Fetid Ground causes)
- Aura of Stability (Monk) — causes knockdown, which Fetid Ground benefits from
Other Death Magic skills
Animate Bone FiendAnimate Bone HorrorAnimate Bone MinionsAnimate Flesh GolemAnimate Shambling HorrorAnimate Vampiric HorrorAura of the LichBitter ChillBlood of the MasterConsume CorpseContagionDark AuraDeath NovaDeathly ChillDeathly SwarmDiscordFeast for the DeadInfuse ConditionJagged BonesMalign InterventionNecrotic TraversalOrder of UndeathPutrid BilePutrid Explosion